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Hoang Nguyen
2D 3D Simulation Graphic Creator
ABOUT ME
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My Self
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I start from an 2D artist in Vietnamese when i pass to Art University
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After about 3 years work on 2D field, i changed to 3D Graphic.
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Firstly , i come to work on big company from Japan. Because Japan is big country of 3d, so i wanna learn about 3d more from them.
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2017, when i graduated on University, i came to work on Koei Tecmo Company,
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2018 i moved to other Japanese company (Cubic Egg Co.Ltd) and work on here to now.
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On that time, i had learn many things.
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I realize that all of Art skill depend on Shading Techique on Computer.
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So i focus to learn shader coding and computer graphic science from April 2019 to now.
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From 6/2021 to end of 2022, i became to a Technical Artist at Gameloft to improve my shader skill.
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And now, i'm stay at home to work like a freelancer.
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